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| 23rd of January 2008 |
SoundLib 3 beta 2 released
The next beta release of SoundLib3 is available. Waiting is over, the new release has many improvements to offer.
Improvements and changes (over beta 1) in overview:
- FLAC audio file support
- Access to mixer output and audio device output
- Access to sound channel mapping
- Audio streaming from user applications
- Heavy improvements on C++ side (type safe implementation), C++ examples included
- Improved silent output (null device for disk writing), supports multichannel output
- Some functions and variables overhauled for easier understanding
- Playback improvements under Vista
- Cleaning up reduced DLL size dramatically (< 90K vs. 180k)
- Bugfixes and improvements
- More examples, also for Lazarus
- Many improvements on manual
Go directly to SoundLib 3
Because it's easy to remember: you can get SoundLib also on soundlib.net.
- Stefan -
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| 10th of January 2008 |
Waiting for SoundLib 3 beta 2...
You surely were waiting for a faster release of SoundLib's second beta. Well, while all features and manual are
ready, I have some problems with MSVC++ 2005. It just won't start, even after several (time consuming!) re-installs.
I'll try to continue development on my secondary system, still it won't be as easy because of missing configurations
and dependencies. My search for a job also consumes some of my spare time.
Anyway, I wish everyone a successful 2008, and I even have a small suprise upon my sleeves:
SoundLib will be hosted on soundlib.net with the next release.
- Stefan -
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| 9th of November 2007 |
SoundLib 3 beta released
SoundLib is alive! After many internal improvements, extensive tests under several configurations and working on the help file,
version 3 is ready to see the light of day! Beta means in this case that some parts of the interface may change and that some
issues are known, but those don't affect function or stability. See release notes for details.
Improvements and changes in overview:
- 3D sound positioing
- HTML help file
- C++ support
- OGG support
- Multichannel playback and of multichannel files (OGG, WAV)
- Multichannel playback (instead of Stereo) of MOD files (MOD/WOW/NST, S3M, XM)
- Heavily improved class model, more simple initialization
- Multichannel samples
- Cubic interpolation
- New buffering system for seamless playback
- Many bug fixes und improvements (the most tested SoundLib release ever!)
Go directly to SoundLib 3
- Stefan -
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| 28th of December 2006 |
Read the c't magazine
The c't magazine published one of my articles. The article "Am Anfang stand die Raubkopie" is in the issue of 1/07 on page
84. It reports about the demo scene -- people who not only inspired not only mine but also many others work.
While earlier being a race about challenging the hardware, today the presentation is what it's all about.
The scene evolved from cracker groups in the early 80's and later splitted apart from illegal activities. Many companies
were founded by scene members -- Futuremark (3DMark), Remedy ("Max Payne") and Starbreeze Studios ("The Chronicles of Riddick"),
just to name a few. The research and writing down took me three months, the publishing took even longer.
So, buy the c't and enjoy reading the article -- feedback welcome!
... and soon ...
The work on SoundLib 2 continues. There should be a new release for the beginning of 2007, probably being followed by
another release later. The current new features, based upon the current development status:
- OGG support
- Matrix mixer -- multichannel sound, for input (OGG, WAV) as well as output
- Support of C++ with the same class model (and no support anymore for the good ol' BP7... rest in peace!)
- Higher quality sample interpolation
- Improved class model (clearly more simple initialization)
- Multi channel samples (only mono was possible yet)
... and a happy new year to all visitors!
- Stefan -
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| 9th of May 2006 |
New Designs
Two of my customers recently got a re-design of their pages, including larger technical updates. Another
page is currently under construction (using a new content management). As soon as this content management
is working, updates for this page will follow.
- Stefan -
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| 17th of January 2006 |
Gallery opened
All the ones interested in what I'm doing with my camera may have a look at the
new menu point "Gallery". You are actually able to leave your comments right under
the image. Have fun!
- Stefan -
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| 24th of December 2005 |
Ein weiteres Jahr...
It's a sin not updating the page a whole year. There are actually things that have changed
here, but not to the usual viewer's eye.
More to happen next year -- a new content management is in work, which means less work
for more content. A new, big article will follow and there are even other plans.
Merry Xmas and a happy new year to everybody!
- Stefan -
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| 18th of July 2004 |
The beloved lazyness...
Somehow there happened a few things on this page, but it seems I wasn't able to document this.
- two new images are available at "Art", probably even soon some more
- a new article about PGP in connection with Thunderbird added by a fellow (german only)
- a newly designed page for a customer is watchable under Webdesign/preferences (german only)
- Stefan -
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| 4th of March 2004 |
Dozens of new MOD's!!
You can find a good bunch of new MOD's in coding/MODs. Have fun listening!
- Stefan -
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| 3rd of March 2004 |
SoundLib 2 is back!!
The turn-away from the world of DOS is upon the time, and hence SoundLib 2 does also support Delphi and
Free Pascal for Windows. It was quite a piece of work, and it also will be for the future.
The current release is an alpha-version, and should make taste for more, or simply help to find into its
system. Release notes as well as SL2 itself are available under "coding".
Expect also an excerpt of my current MOD-collection these days....
- Stefan -
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| 30th of September 2003 |
Updates...
Believe it or not, there are actually two updates...
On one hand, the article "Phonomenal", for which I still receive positive response, got an update. There are additional pictures while the current
pictures have been replaced by some with a much higher quality. As reference for
MIDI playback, Descent I has been chosen, which is far more qualified for this task. The IBM MFC got another sample. Some content-related inconsistencies have been removed.
On the other hand, you'll find another picture under "art", which is a continuity of my current photo series.
Have fun with rummage!
- Stefan -
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| 18th of September 2003 |
News...
One could think, the owner of this page just lies around and lets the sun improve his tan these term holidays. Well, (almost) right!
But as this kind of unproductivity just keeps getting more and more annyoing, something is going on here! You'll find 3 (!) new pictures on the art page, shot with my new digi-cam. Actually, I have even more of them, but before presenting everything, I have to improve some page internals in order to show them.
So visiting more often could be useful right now...
- Stefan -
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| 30th of March 2003 |
UPDATE
The article has been extended by some information, samples, images and links again.
This should be the last one for the next time... have fun!
- Stefan -
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| 12th of March 2003 |
Article available...
Right now the english version of the article on PC sound development has been uploaded.
Enjoy!
- Stefan -
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| 8th of March 2003 |
Finally...! Another article.
No doubt, it was about time for an update. Not without pride I can announce my
next article - about the evolution of PC Sound.
In some way I have to disappoint our english readers for this moment. The article
is currently only available in the German language.
However, the English translation will follow in a few days!
That's all about it?!...
No. If I don't run out of time, it's very likely that one or two other articles will
follow pretty soon.
Not again another year waiting for the next one ;).
- Stefan -
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| 7th of December 2002 |
Celebration, joy, happyness...
Finally! I've finally done the switch to a new provider for Crossfire Designs!
No just 10 K per second, the database doesn't wait for finishing its coffee-break, and anyhow and anyway.
Despite the fact that my new Webhoster is kinda bit overeager, and does everything NOW (what actually caused
a bit disappointment in one case, which wasn't finished), I can't complain yet.
I don't wanna do any advertisement here, so ask me via mail, if interest.
And before I go crazy in my raptures, I just wanna warn you, 'cause soon there will be something done on
this page. Probably not referring my units, but some other parts of this page.
Until then my best wishes!
- Stefan -
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